Post by Howishine on Nov 20, 2014 15:06:52 GMT -5
This will be Game Thoughts. A series of short-timed fast-hit review of games I currently have in my possession. I will mostly review from a console perspective. The reason being that I don't have optimal internet-access from the place where I live, nor do I own a PC capable of running most games I play in higher setting. I am too lazy to put images or so.
Now, a few points about the factors that is worth to take into account when telling my thoughts of a game. (Which, by the way, sets the tone for the rest of the message)
* I enjoyed Oblivion, which did make me go into the game with a high expectation. Now, it may be important to ask, did it pay off? Well, yes, at least to me it did. While the game indeed was met with both praise and harsh criticism, it is by no means a bad game. There will always be times where people debate about petty issues as well as some major one. However, the core of the game is still central, and I do enjoy it greatly.
* One of the most frequent problem I come across in gaming is that I have a poor internet connection. I am rarely able to play multiplayer aspects. However, since this game does not have any, I just thought I'd mention that.
* This is a genre I do adore, and I can admit to often looking past flaws in games - perhaps not even noticing them - and in turn praising their good aspects. Therefore, I am biased with probably most games. Please take decide for your own.
* A lot of the games, have been reviewed and talked about to death. I do this, because I like writing.
* In this particular game, I have all the DLC :3
That is the things I can write out by now. Probably a whole lot more. There is a billion factors that change constantly, of course! So, let's start? A few good things about the game, which I really enjoyed, and a few drawbacks are:
The atmosphere. The game has the power of immersion and is quite apt at using it. The world it takes place in rarely becomes repetitive, due to every dungeon and cave being built separately, and that the setting allows for a great amount of beauty. This is helped by the mechanics, which are many, and most being optional. Whether it is because sometimes you don't understand what to do, or whether it is because you saw a butterfly and on the stop decided to level your Alchemy level to one-hundred and then one-hundred again. There is just so much to do and it doesn't feel pushed into the game just to fill it out. This can be attributed to the game's open-world style of gameplay. Since often there is a lot of time to roam, without linearity, the developers can focus on such. The mechanics most often makes sense, but according to me, the least interesting one of them is sadly;
The Combat. While the combat is indeed satisfying, there is a point where you realize that in order to get the fullest potential out of the combat, you need limit yourself in order to have a fun challenge in combat. There is absolute fun in getting grazed by death and bringing down a dragon, but there are two systems in this game that easily makes combat boring - but at the same time the combat was just run around with swords to begin with. Not really though! The game absolutely - can - have satisfying combat, but at the same time, the way the combat works makes a large victory feel less satisfying. For me. At times, I felt like the combat could be a chore. This mostly applies to swordplay, however, and there are many more ways to play. Mixing it up, while not necessary, can easily spice up the experience! A few recommendations could be: Stealth mage (Nightspell), Archer, Battle-mage, fistfighting!
Enchanting and Alchemy This point is a little special. Mostly because I am just going to say that, I love both of them. However, the former and the latter both have the possibility to make what could be assumed centerstage for the genre, combat, a chore. As mentioned, spice it up, by all means, but I find it quite uninteresting to slap on a "fire" enchantment that one hits everything that's not immune to fire. At the same time, there is a sense of satisfaction when you put up the project "Get strong fire enchantment, by level 100 in Enchantment" and succeed!
The enemies. While I really like the enemies, and the strong and deep lore around them, I would have liked a few more satisfying boss-fights. That is all, really.
Sadly, I can not talk about the technical aspects of the game, I just wanted to cover a few points with the game.
Conclusion: While it may be obvious by now, a lot is down to how you play. I often play as an -assassin- or spellsword, which. Yeah, I just do that! I feel a lot of satisfaction from stealth! Now, I ain't going to rate a game, because I just spout my thoughts. While I think the game could've been more polished, since there are a few annoying, and a couple of game-breaking ones, they are easily overlooked curtsey of the sheer massive size of what you have to deal with, while being in the glorious land of Skyrim!
I would definitely recommend it to anyone who plays a lot, and want something that can be taken in large doses, and that they can enjoy. If someone wants a lot to do in the game, even if such a thing to do is just "walk around and collect flowers," this is definitely something for you! Since I enjoy most games, this one was an obvious one. And as of now I've put in at least over 1500 hours since I bought it!
Now, a few points about the factors that is worth to take into account when telling my thoughts of a game. (Which, by the way, sets the tone for the rest of the message)
* I enjoyed Oblivion, which did make me go into the game with a high expectation. Now, it may be important to ask, did it pay off? Well, yes, at least to me it did. While the game indeed was met with both praise and harsh criticism, it is by no means a bad game. There will always be times where people debate about petty issues as well as some major one. However, the core of the game is still central, and I do enjoy it greatly.
* One of the most frequent problem I come across in gaming is that I have a poor internet connection. I am rarely able to play multiplayer aspects. However, since this game does not have any, I just thought I'd mention that.
* This is a genre I do adore, and I can admit to often looking past flaws in games - perhaps not even noticing them - and in turn praising their good aspects. Therefore, I am biased with probably most games. Please take decide for your own.
* A lot of the games, have been reviewed and talked about to death. I do this, because I like writing.
* In this particular game, I have all the DLC :3
That is the things I can write out by now. Probably a whole lot more. There is a billion factors that change constantly, of course! So, let's start? A few good things about the game, which I really enjoyed, and a few drawbacks are:
The atmosphere. The game has the power of immersion and is quite apt at using it. The world it takes place in rarely becomes repetitive, due to every dungeon and cave being built separately, and that the setting allows for a great amount of beauty. This is helped by the mechanics, which are many, and most being optional. Whether it is because sometimes you don't understand what to do, or whether it is because you saw a butterfly and on the stop decided to level your Alchemy level to one-hundred and then one-hundred again. There is just so much to do and it doesn't feel pushed into the game just to fill it out. This can be attributed to the game's open-world style of gameplay. Since often there is a lot of time to roam, without linearity, the developers can focus on such. The mechanics most often makes sense, but according to me, the least interesting one of them is sadly;
The Combat. While the combat is indeed satisfying, there is a point where you realize that in order to get the fullest potential out of the combat, you need limit yourself in order to have a fun challenge in combat. There is absolute fun in getting grazed by death and bringing down a dragon, but there are two systems in this game that easily makes combat boring - but at the same time the combat was just run around with swords to begin with. Not really though! The game absolutely - can - have satisfying combat, but at the same time, the way the combat works makes a large victory feel less satisfying. For me. At times, I felt like the combat could be a chore. This mostly applies to swordplay, however, and there are many more ways to play. Mixing it up, while not necessary, can easily spice up the experience! A few recommendations could be: Stealth mage (Nightspell), Archer, Battle-mage, fistfighting!
Enchanting and Alchemy This point is a little special. Mostly because I am just going to say that, I love both of them. However, the former and the latter both have the possibility to make what could be assumed centerstage for the genre, combat, a chore. As mentioned, spice it up, by all means, but I find it quite uninteresting to slap on a "fire" enchantment that one hits everything that's not immune to fire. At the same time, there is a sense of satisfaction when you put up the project "Get strong fire enchantment, by level 100 in Enchantment" and succeed!
The enemies. While I really like the enemies, and the strong and deep lore around them, I would have liked a few more satisfying boss-fights. That is all, really.
Sadly, I can not talk about the technical aspects of the game, I just wanted to cover a few points with the game.
Conclusion: While it may be obvious by now, a lot is down to how you play. I often play as an -assassin- or spellsword, which. Yeah, I just do that! I feel a lot of satisfaction from stealth! Now, I ain't going to rate a game, because I just spout my thoughts. While I think the game could've been more polished, since there are a few annoying, and a couple of game-breaking ones, they are easily overlooked curtsey of the sheer massive size of what you have to deal with, while being in the glorious land of Skyrim!
I would definitely recommend it to anyone who plays a lot, and want something that can be taken in large doses, and that they can enjoy. If someone wants a lot to do in the game, even if such a thing to do is just "walk around and collect flowers," this is definitely something for you! Since I enjoy most games, this one was an obvious one. And as of now I've put in at least over 1500 hours since I bought it!